let marbleRaceLevel1_3 = {
	name: 'Game 1 Level 3',
	id: '1_3',
	type: 'elimination',
	eliminated: 1,
	objects: [
		// Portals
		{
			type: 'object',
			shape: 'rect',
			color: '@a',
			toPortal: 'a',
			x: 130,
			y: 540 - 10,
			width: 100,
			height: 20
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@b',
			toPortal: 'b',
			x: 230,
			y: 540 - 10,
			width: 100,
			height: 20
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@a',
			toPortal: 'a',
			x: 370 - 45,
			y: 540 - 10,
			width: 90,
			height: 20
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@c',
			toPortal: 'c',
			x: 370 + 45,
			y: 540 - 10,
			width: 90,
			height: 20
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@a',
			toPortal: 'a',
			x: 530 - 35,
			y: 540 - 10,
			width: 70,
			height: 20
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@goal',
			toPortal: 'goal',
			isGoal: true,
			x: 530 + 35,
			y: 540 - 10,
			width: 70,
			height: 20
		},
		{
			type: 'object',
			shape: 'circle',
			color: '@a',
			portalID: 'a',
			x: 180,
			y: 80,
			radius: 5
		},
		{
			type: 'object',
			shape: 'circle',
			color: '@b',
			portalID: 'b',
			x: 370,
			y: 80,
			radius: 5
		},
		{
			type: 'object',
			shape: 'circle',
			color: '@c',
			portalID: 'c',
			x: 530,
			y: 80,
			radius: 5
		},

		// Goal portal
		{
			type: 'object',
			shape: 'circle',
			color: '@goal',
			portalID: 'goal',
			x: 700,
			y: 80,
			radius: 5
		},

		// Obstacles
		{
			type: 'object',
			shape: 'polygon',
			color: '@secondary',
			x: 180,
			y: 300,
			vertices: [
				{ x: 40, y: 5 }, { x: 5, y: 5 }, { x: 5, y: 40 },
				{ x: -5, y: 40 }, { x: -5, y: 5 }, { x: -40, y: 5 },
				{ x: -40, y: -5 }, { x: -5, y: -5 }, { x: -5, y: -40 },
				{ x: 5, y: -40 }, { x: 5, y: -5 }, { x: 40, y: -5 }
			],
			onBeforeUpdate: function (object, engine) {
				engine.setAngle(object.body, 10 * Math.sin(.5 * engine.time))
			}
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 280,
			y: 300,
			width: 20,
			height: 600
		},
		{
			type: 'object',
			shape: 'polygon',
			color: '@secondary',
			x: 370,
			y: 300,
			vertices: [
				{ x: 40, y: 5 }, { x: 5, y: 5 }, { x: 5, y: 40 },
				{ x: -5, y: 40 }, { x: -5, y: 5 }, { x: -40, y: 5 },
				{ x: -40, y: -5 }, { x: -5, y: -5 }, { x: -5, y: -40 },
				{ x: 5, y: -40 }, { x: 5, y: -5 }, { x: 40, y: -5 }
			],
			onBeforeUpdate: function (object, engine) {
				engine.setAngle(object.body, 10 * Math.sin(.5 * engine.time))
			}
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 460,
			y: 300,
			width: 20,
			height: 600
		},
		{
			type: 'object',
			shape: 'polygon',
			color: '@secondary',
			x: 530,
			y: 300,
			vertices: [
				{ x: 40, y: 5 }, { x: 5, y: 5 }, { x: 5, y: 40 },
				{ x: -5, y: 40 }, { x: -5, y: 5 }, { x: -40, y: 5 },
				{ x: -40, y: -5 }, { x: -5, y: -5 }, { x: -5, y: -40 },
				{ x: 5, y: -40 }, { x: 5, y: -5 }, { x: 40, y: -5 }
			],
			onBeforeUpdate: function (object, engine) {
				engine.setAngle(object.body, 10 * Math.sin(.5 * engine.time))
			}
		},

		// Borders
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 400,
			y: 0,
			width: 800,
			height: 120
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 400,
			y: 600,
			width: 800,
			height: 120
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 0,
			y: 300,
			width: 160,
			height: 600
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 800,
			y: 300,
			width: 160,
			height: 600
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 640,
			y: 300,
			width: 80,
			height: 600
		},

		// Marbles
		{
			type: 'marbles',
			x: 180,
			y: 80,
			launchTime: 3,
			launchRadius: 75,
			passX: 700,
			passY: 80,
			radius: 8,
			eliminatedRadius: 6,
			velocity: 5
		},
	]
}
marbleRaceLevels.push(marbleRaceLevel1_3)